Sandberg Dizruptor 7.1 RGB Headset
Sandberg regularly makes new products for their EsportsEquipment series. This time, I'm writing a review on a new headset that has been released. It has virtual 7.1 audio, RGB light and its own USB amplifier. The name is Sandberg Dizruptor Headset.
Sandberg is a Danish manufacturer with many years on the market. They make products in several different series, including EsportsEquipment, Active and Excellece. If you are looking for a new piece of accessories, look past Sandberg.
What's in the box?
The box the man receives is printed on the outside with illustrations and specifications. On one side of the front is clear plastic so that you can see the product inside the box.
In the box I find nothing else but the headset itself, so there is not much content in to take pictures of.
The technical specifications.
As you can read below, the headset has a 2.2 meter long cable. It's good with a long cable, so that you can connect the computer either stand on or beneath the table. There are multi color LED lights in the the earcups and the speakers are 50 mm drivers. The microphone is omni directional, which means it records everything, and there is volume control on the left ear cup.
Let's take a look at the headset.
The headset is a fairly large headset with steel bracket and elastic feature for the head pillow. The microphone is mounted on a relatively soft swan neck, which is placed nicely next to the mouth.
The ear pads are large and soft, covered with artificial leather. The holes in the ear cups are big enough for me to have my big ears inside them without any problems. So it may be this headset seems a bit big for a child.
The finish on the ear cups is great looking. It is a bit rough with visible screws and metal fittings and metal grill. I like it.
On the head cushion we find a stamped Sandberg logo, so you can clearly see who made the headset. More if you have any doubts about what the logo on the side of the ear cups means.
At the back of the left ear cup we find a small volume control. It's a regular potentiometer where I might wish it was digital somehow. Potentiometers getting bad with time my experience tells me.
The cable is a super nice thick and soft fabric covered cable. There is a small USB DAC in the connector, so you have it all in one bundle. It also keeps the weight of the headset itself down.
Unfortunately, Sandberg has chosen not to make a driver for this headset. So you have to 'settle' with a standard Windows driver. On the other side, it allows anyone to install the headset without any hassle and Windows finds the headset right away.
You also have the opportunity to adjust different things and switch various functions on and off. However, it is hardly as presentable as if Sandberg had made a cool driver for their headset.
How is the headset in use?
In my test, I switched everything off with technical aids such as equalizers and virtual environments. I do this to describe the basic sound of the headset to you.
The comfort of the headset is really good. The ear cups are big enough for my ears to fit in the hole, so the ear pads are around the ear and end up completely close to the head.
The headband is tight enough and you initially think it is just over the top, but after some time you get used to it.
The head cushion is very comfortable in terms of softness. I could tell from the elastic that it just had to get used, as this one was a little tight in it at first as well.
The headset is what I would describe as open or semi open, and sound from the surroundings comes into the headset quite easily.
The sound in the headset itself is acceptable. It's not the best I've heard, but not the worst either.
In general, the sound lacks some detail and treble. That's a pretty important thing, especially when talking gaming headsets, as you need to be able to hear even the smallest detail and where it comes from.
Besides that, the headset actually plays quite well. There is a good bottom in the bass and the midrange is also pretty good.
There is a bit of reverberation in the ear cup itself. It could well have used some insulation, so the sound would have been more firm and tight
The headset can play incredibly loud. Yes, it is far from a joy to play at full volume, in fact, I am down to 10 percent on the volume at the computer when I have fully turned on the ear cup. It is also a way to show that the sound is not digitally controlled, but that the volume in the ear cup is a fairly common potentiometer solution.
The microphone records the voice quite nicely. There is a bit of reverberation in it, but you can clearly hear what is being said.
You can't turn off the microphone, so you have to do it in the driver, or use a hotkey. It's a bit of a shame, as you often have to turn the microphone off when you're in conversation with the guys during a game.
Since the microphone is omni directional and without noise reduction, you can hear the sounds around you of the recordings. It is not overwhelming. But it do so.
I did a little sound test where you can hear the difference between recordings without and with noise in the background.
The light in the headset cannot be controlled in any way. It is as it is.
There is light in the microphone. It is a red diode and this one does not turn off and on with the microphone but is on all the time.
The light in the ear cups is looking great. It is diffuse and the colors glide into each other completely seamless. It looks awesome. There are also 4 diodes in the Sandberg logo, which roll along with the light in the ring, and it moves at a slow pace. It is awesome.
As said before, unfortunately you can't control the light. It's a bit of a shame, but that's how it is.
What do I think of the Dizruptor headset?
Overall, the Sandberg Dizruptor headset is quite an honorable headset. It has a good size for an adult head, and the ear cups are large enough for adult ears. As you can probably sense, this is a headset for adults, and in my opinion will probably seem too big for a younger child.
Ear pads and head cushoin are made of soft foam, which is covered with soft artificial leather. This makes the headset comfortable to wear for hours at a time. You do not start sweating in the ears as the headset is semi open so there is some ventilation and less sweating.
The sound in the headset is acceptable. It is not overwhelmingly good, and there is also a lack of treble and detail in the sound. But the bottom is good and it can play incredibly high. There is a bit of reverb in the ear cup, which can be a little confusing and disruptive on the sound image itself.
The microphone is also acceptable. It has a bit of reverb on the recordings, but the voice is recorded clearly. There is no noise reduction on the microphone, so it records everything that happens around you. However, not so much that it goes beyond the actual voice recording.
Unfortunately, when we talk microphone, there is no button to turn off the microphone. That's a pretty big minus for a gaming headset.
Another minus is also that the steel bracket is not insulated or vibration damped. Everything that touches it goes directly into the ear cup, so you should not wear clothes that touch the bracket as it will interfere a lot.
The light in the headset is beautifully done, but unfortunately it cannot be controlled. The headset cable has a good length and seems to be of a nice quality.
Sandberg has set a suggested retail price of DKK 349. I haven't really been able to find it on the Danish webshops yet, but the headset is also brand new.
If you only look at the price, you get an acceptable product for the money. But if you look at the product itself in relation to what you can and should expect from a headset now a day. Yes, then it falls short. There are some shortcomings and downsides, that unfortunately means I can't give this headset more than a Bronze rating. I honestly expected something more. Just missing a microphone button and driver software means a lot.
Read more about Sandberg Dizruptor here: